MatPoliquin/stable-retro-scripts
Train models on retro games. AI vs AI contest. Pytorch C++ plugin for RetroArch that let you override player input with models
This project helps AI researchers and hobbyists train machine learning models to play classic retro video games. You provide game ROMs and the system outputs trained AI models capable of playing the game, which can then be used to create improved AI opponents or even pit two AI models against each other in player-versus-player games. The end-user is an AI developer or enthusiast interested in reinforcement learning for game AI.
Use this if you want to develop, train, and test AI models to play retro video games and integrate them with emulators like RetroArch for a more challenging AI opponent.
Not ideal if you're looking for an out-of-the-box retro gaming experience without diving into AI model training and development.
Stars
39
Forks
11
Language
C++
License
MIT
Category
Last pushed
Feb 22, 2026
Commits (30d)
0
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