MinaPecheux/Ebook-Unity-AIProgramming

Demo Unity/C# project (code + assets) for my ebook: "Boost your Unity/C#: AI Programming"

37
/ 100
Emerging

This project provides practical code examples and assets for game developers who want to create realistic and engaging artificial intelligence for their in-game characters. It takes you through the process of designing AI for non-player characters (NPCs), mobs, and bosses in Unity/C#. You'll learn how to implement various AI techniques, from simple robot movements to complex RTS unit behaviors and magic-wielding opponents, to bring your game's world to life.

No commits in the last 6 months.

Use this if you are a Unity game developer looking for hands-on, step-by-step guidance to implement common AI patterns like finite state machines and behavior trees in your C# projects.

Not ideal if you are looking for advanced machine learning or deep learning applications for game AI, as this focuses on classic game AI development patterns.

game-development Unity-game-engine game-AI-programming NPC-behavior C#-development
Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 8 / 25
Maturity 16 / 25
Community 13 / 25

How are scores calculated?

Stars

45

Forks

6

Language

C#

License

Category

unity-game-ai

Last pushed

Apr 03, 2023

Commits (30d)

0

Get this data via API

curl "https://pt-edge.onrender.com/api/v1/quality/ml-frameworks/MinaPecheux/Ebook-Unity-AIProgramming"

Open to everyone — 100 requests/day, no key needed. Get a free key for 1,000/day.