PetropoulakisPanagiotis/pacman-projects
Solutions of 1 and 2 Pacman projects of Berkeley AI course
This project provides pre-built solutions for the first two Pacman programming assignments from UC Berkeley's introductory Artificial Intelligence course. It takes the Pacman game environment and applies AI algorithms to control Pacman's actions. Students enrolled in an AI course, particularly those following the Berkeley CS188 curriculum, would find this useful for understanding or comparing their own AI implementations.
No commits in the last 6 months.
Use this if you are a student taking an introductory AI course and need to understand or verify solutions for classic Pacman game AI challenges.
Not ideal if you are looking for a new Pacman game to play, or want to develop your own AI from scratch without reference.
Stars
40
Forks
36
Language
Python
License
MIT
Category
Last pushed
Jan 04, 2021
Commits (30d)
0
Get this data via API
curl "https://pt-edge.onrender.com/api/v1/quality/ml-frameworks/PetropoulakisPanagiotis/pacman-projects"
Open to everyone — 100 requests/day, no key needed. Get a free key for 1,000/day.
Compare
Related frameworks
zhiming-xu/CS188
Introduction to AI course assignment at Berkeley in spring 2019
abhinavcreed13/ai-capture-the-flag-pacman-contest
The course contest involves a multi-player capture-the-flag variant of Pacman, where agents...
aguunu/fishing-jigsaw
Compute optimal actions for a specific state of the Metin2 fishing jigsaw making use of...
iamjagdeesh/Artificial-Intelligence-Pac-Man
CSE 571 Artificial Intelligence
rmodi6/pacman-ai-multiagent
Solutions to Pacman AI Multi-Agent Search problems