SCRN-VRC/Japanese-Handwriting-Classification-with-Fragment-Shaders
Using image classification with ConvMixer
This project helps VRChat and Unity creators integrate a Japanese handwriting recognition feature into their virtual worlds or avatars. It takes an image of a single handwritten Japanese character as input and outputs the recognized character from a set of 3225 possibilities. This is for virtual reality content creators or Unity developers who want to add interactive Japanese character input.
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Use this if you are a Unity developer or VRChat creator looking to add real-time, single-character Japanese handwriting classification directly within your virtual environment for interactive applications.
Not ideal if you need full OCR capabilities for documents, require recognition of stroke order, or are working outside of Unity/VRChat's shader-based environment.
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ShaderLab
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MIT
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Last pushed
Feb 21, 2022
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