UnityTechnologies/MachineLearningRoguelike
A small Roguelike game that uses Machine Learning to power its entities. Originally used in talks by Ciro & Alessia.
This project helps game developers explore and test how Machine Learning Agents can power game characters in a real game environment. You can integrate it with your Unity projects to see AI-driven player and enemy behaviors in a Roguelike game, serving as a practical demonstration for creating intelligent in-game entities. It's designed for game developers interested in applying machine learning to game AI.
467 stars. No commits in the last 6 months.
Use this if you are a game developer looking for a concrete example and playground to integrate and test machine learning agents for in-game characters within a Unity game.
Not ideal if you are a player looking for a finished game to play, or a developer seeking a general-purpose machine learning framework outside of game development.
Stars
467
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84
Language
C#
License
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Category
Last pushed
Mar 17, 2022
Commits (30d)
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