UnityTechnologies/MachineLearningRoguelike

A small Roguelike game that uses Machine Learning to power its entities. Originally used in talks by Ciro & Alessia.

48
/ 100
Emerging

This project helps game developers explore and test how Machine Learning Agents can power game characters in a real game environment. You can integrate it with your Unity projects to see AI-driven player and enemy behaviors in a Roguelike game, serving as a practical demonstration for creating intelligent in-game entities. It's designed for game developers interested in applying machine learning to game AI.

467 stars. No commits in the last 6 months.

Use this if you are a game developer looking for a concrete example and playground to integrate and test machine learning agents for in-game characters within a Unity game.

Not ideal if you are a player looking for a finished game to play, or a developer seeking a general-purpose machine learning framework outside of game development.

game-development game-AI Unity-development AI-in-games game-design
Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 10 / 25
Maturity 16 / 25
Community 22 / 25

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Stars

467

Forks

84

Language

C#

License

Last pushed

Mar 17, 2022

Commits (30d)

0

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