WesOfX/astar

Efficient shortest-path algorithm implemented in C++

20
/ 100
Experimental

This algorithm helps developers find the most efficient route or connection between two points in a network or system. You provide a starting point, an end point, and the connections and their associated costs (like distance, time, or resources) within your system. It then outputs the lowest total cost of the optimal path. This is used by software engineers and technical practitioners building systems that require optimized pathfinding.

No commits in the last 6 months.

Use this if you are a developer integrating a shortest-path algorithm into a C++ application for graphs where edge weights are non-negative.

Not ideal if you need to find paths in graphs with negative edge weights or if your application is not written in C++.

algorithm-development graph-traversal pathfinding network-optimization software-engineering
Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 4 / 25
Maturity 16 / 25
Community 0 / 25

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Stars

7

Forks

Language

C++

License

MIT

Last pushed

Jan 23, 2017

Commits (30d)

0

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