YoungSeng/ReprGesture
The ReprGesture entry to the GENEA Challenge 2022 (IMCI 2022)
This project helps generate realistic upper-body gestures for animated characters or virtual agents. You provide speech audio and corresponding text, and it outputs a `.bvh` file, which is a common format for motion capture data. This tool is useful for animators, game developers, and researchers creating virtual presenters or interactive digital characters.
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Use this if you need to automatically animate natural co-speech gestures for a digital avatar based on spoken audio and text.
Not ideal if you require full-body or detailed hand/finger gestures, as it focuses only on the upper body without hands.
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Nov 08, 2022
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