abhinavcreed13/ai-capture-the-flag-pacman-contest
The course contest involves a multi-player capture-the-flag variant of Pacman, where agents control both Pacman and ghosts in coordinated team-based strategies
This project helps students in an AI Planning for Autonomy course develop intelligent agents for a multi-player Pacman game variant called Capture the Flag. Students input their custom Python code to control a team of Pacman and ghost agents. The output is a high-performing, coordinated team strategy that competes effectively against other student teams. This is designed for university students studying artificial intelligence and autonomous systems.
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Use this if you are a student enrolled in an AI planning course and need to develop a competitive, autonomous agent team for the Pacman Capture the Flag contest.
Not ideal if you are looking for a general-purpose Pacman game or a tool for casual gaming, as this is specifically for an academic competition.
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Language
Python
License
MIT
Category
Last pushed
Jan 24, 2021
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