abhinavcreed13/ai-capture-the-flag-pacman-contest

The course contest involves a multi-player capture-the-flag variant of Pacman, where agents control both Pacman and ghosts in coordinated team-based strategies

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This project helps students in an AI Planning for Autonomy course develop intelligent agents for a multi-player Pacman game variant called Capture the Flag. Students input their custom Python code to control a team of Pacman and ghost agents. The output is a high-performing, coordinated team strategy that competes effectively against other student teams. This is designed for university students studying artificial intelligence and autonomous systems.

No commits in the last 6 months.

Use this if you are a student enrolled in an AI planning course and need to develop a competitive, autonomous agent team for the Pacman Capture the Flag contest.

Not ideal if you are looking for a general-purpose Pacman game or a tool for casual gaming, as this is specifically for an academic competition.

AI education autonomous agents game AI multi-agent systems academic competition
Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 5 / 25
Maturity 16 / 25
Community 17 / 25

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Stars

12

Forks

10

Language

Python

License

MIT

Last pushed

Jan 24, 2021

Commits (30d)

0

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