danliukuri/AutonomousParking
Simulation of car parking in different parking lots using Unity ML-Agents
This project helps game developers integrate realistic autonomous parking behaviors into Unity games and applications. You can input pre-trained neural network models or your own training data, and it outputs a car that can navigate and park accurately in various virtual parking scenarios. It's designed for game developers, simulation engineers, or anyone building virtual environments requiring intelligent vehicle control.
No commits in the last 6 months.
Use this if you are a Unity developer looking to implement or refine intelligent, autonomous parking behaviors for cars in your games or simulations.
Not ideal if you are looking for a real-world self-parking system for actual vehicles, as this is solely for virtual Unity environments.
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Language
C#
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Last pushed
Dec 16, 2023
Commits (30d)
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