draghan/behavior_tree
C++ implementation of behavior trees system.
This is a C++ library that helps developers implement complex, decision-making systems for AI-driven entities in their applications. You define a hierarchy of actions and conditions (like "say hello" or "can look around"), which the system then evaluates repeatedly to determine the entity's next action. It is designed for software developers building AI for robots, games, or other autonomous systems.
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Use this if you are a C++ developer needing to implement a robust, hierarchical decision-making logic for an AI agent without external dependencies.
Not ideal if you are looking for a pre-built AI agent or a graphical editor to design behavior trees; this provides the core logic engine.
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Language
C++
License
MIT
Category
Last pushed
Mar 13, 2019
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