hayderkharrufa/snake_pathfinding_ai

AI plays snake game using BFS (Breadth-First Search) algorithm.

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This project helps anyone interested in seeing how a classic game like Snake can be automated using artificial intelligence. It takes the game's current state as input and outputs the optimal moves for the snake to eat food and avoid obstacles. This is useful for educators, students, or hobbyists exploring basic AI pathfinding algorithms in a visual, interactive way.

No commits in the last 6 months.

Use this if you want to understand or demonstrate how a Breadth-First Search (BFS) algorithm can be applied to solve a pathfinding problem in a game.

Not ideal if you're looking for an AI that learns through complex strategies or uses machine learning techniques beyond basic graph traversal.

game-AI pathfinding educational-tool algorithm-visualization computer-science-education
Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 8 / 25
Maturity 16 / 25
Community 19 / 25

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Stars

42

Forks

17

Language

Python

License

MIT

Category

snake-game-ai

Last pushed

Jun 26, 2023

Commits (30d)

0

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