jakobringler/H_ML_Castles

ML Supported Procedural Castles in SideFX Houdini using PyTorch

25
/ 100
Experimental

This project helps 3D artists and game designers quickly generate diverse castle models for their scenes or games. It takes simple input shapes or outlines and transforms them into detailed, procedurally generated castles with the assistance of machine learning. The result is a variety of castle designs that can be customized within Houdini, saving significant manual modeling time for character and environment artists.

No commits in the last 6 months.

Use this if you need to rapidly create unique castle assets for 3D environments, concept art, or game development within SideFX Houdini.

Not ideal if you need to generate other types of structures, or if you prefer to hand-model every architectural detail from scratch without procedural assistance.

3D-modeling game-design procedural-generation environment-art visual-effects
No License Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 5 / 25
Maturity 8 / 25
Community 12 / 25

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Language

Python

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Last pushed

Feb 21, 2023

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