jbradberry/mcts

Board game AI implementations using Monte Carlo Tree Search

46
/ 100
Emerging

This project offers pre-built AI opponents for board games, using advanced search algorithms to make intelligent moves. It takes the current state of a board game as input and outputs the AI's chosen next move. Game developers or designers can use this to integrate strong computer players into their board game applications.

184 stars. No commits in the last 6 months.

Use this if you are a game developer needing to add intelligent AI opponents to board games like Tic-Tac-Toe, Reversi, or Connect Four.

Not ideal if you are looking for a general-purpose AI for complex strategic games beyond typical board games, or if you are not a developer.

game-development board-game-ai game-design player-vs-computer game-logic
Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 10 / 25
Maturity 16 / 25
Community 20 / 25

How are scores calculated?

Stars

184

Forks

33

Language

Python

License

MIT

Category

mcts-game-ai

Last pushed

Apr 19, 2020

Commits (30d)

0

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