jongyaoY/fignet

Face Interaction Graph Networks: A GNN-based rigid body physics simulator

39
/ 100
Emerging

This project helps robotics engineers and researchers simulate how multiple rigid objects interact and move over time. It takes information about object shapes, initial positions, velocities, and material properties, then predicts their future positions and orientations. This is ideal for those developing or testing algorithms for robot manipulation, motion planning, or virtual environments where accurate physics are critical.

No commits in the last 6 months.

Use this if you need to simulate complex physical interactions between rigid 3D objects to understand their dynamics and predict future states.

Not ideal if you need a polished, ready-to-use simulation environment rather than a research-focused implementation to reproduce specific physics simulation results.

robotics physics-simulation motion-planning dynamic-systems virtual-prototyping
Stale 6m No Package No Dependents
Maintenance 2 / 25
Adoption 6 / 25
Maturity 16 / 25
Community 15 / 25

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Stars

19

Forks

4

Language

Python

License

MIT

Last pushed

Sep 30, 2025

Commits (30d)

0

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