kkkkkaran/Berkeley-PacmanCTF

Team Project for Berkeley's Pacman Capture The Flag Competition

27
/ 100
Experimental

This project provides an AI agent designed to play Pacman Capture The Flag. It takes the game's current state as input and outputs the optimal moves for your team to capture food and defend your territory against an opponent. This tool is for AI researchers, students, or anyone interested in competitive game AI development and strategy.

No commits in the last 6 months.

Use this if you are a student or researcher wanting to explore or compete in the Pacman Capture The Flag environment with a Monte Carlo-based AI agent.

Not ideal if you're looking for a general-purpose game AI or a tool for real-world strategic decision-making outside of the Pacman CTF context.

game-AI AI-competition reinforcement-learning-study strategy-game-AI
No License Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 4 / 25
Maturity 8 / 25
Community 15 / 25

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Stars

8

Forks

4

Language

Python

License

Last pushed

Nov 08, 2019

Commits (30d)

0

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