nadeem4/chess_engine_using_python

Chess Engine Implementation using Minmax, Alpha-Beta Pruning, and Quiescence Search Algorithm.

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Experimental

This project offers a sophisticated chess engine capable of suggesting optimal moves for a given chess board position. It takes a current board state as input and outputs the best possible next move, considering advanced strategies to outmaneuver an opponent. This is designed for chess enthusiasts, programmers, or researchers interested in exploring AI strategies for game playing.

No commits in the last 6 months.

Use this if you are a developer or AI researcher looking to implement, test, or understand advanced chess AI algorithms like Minimax, Alpha-Beta Pruning, and Quiescence Search.

Not ideal if you are a casual chess player looking for a simple, pre-built application to play against or analyze your games, as this requires technical setup.

chess-AI game-theory adversarial-search algorithm-analysis AI-development
No License Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 5 / 25
Maturity 8 / 25
Community 15 / 25

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Stars

11

Forks

4

Language

Python

License

Last pushed

May 18, 2021

Commits (30d)

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