rlglab/strength-estimator
[ICLR 2025] A strength system that can estimate the strength from games and provide various playing strengths while simultaneously offer a human-like behavior
This system helps competitive game organizers or AI researchers accurately assess the skill level of Go and Chess players. By analyzing existing game records (SGF or PGN files) from various player ranks, it provides an estimated strength for each player. This enables better player matching or allows AI developers to fine-tune AI opponent strengths.
No commits in the last 6 months.
Use this if you need to determine the strength of Go or Chess players from their game history to create balanced matches or to adjust AI difficulty.
Not ideal if you're looking for a tool to play games, analyze individual game moves, or predict outcomes for games other than Go and Chess.
Stars
7
Forks
1
Language
C++
License
GPL-3.0
Category
Last pushed
Feb 26, 2025
Commits (30d)
0
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