seddi-research/NEnv
Official repository of "NEnv: Neural Environment Maps for Global Illumination"
This helps computer graphics professionals create realistic lighting in 3D scenes. It takes in an environment map (a 360-degree image of light sources) and outputs a highly accurate, yet extremely fast to sample, representation of that lighting. 3D artists, game developers, and architectural visualizers would use this to render scenes with global illumination much more efficiently.
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Use this if you need to quickly and accurately simulate complex indoor or outdoor global illumination in your 3D scenes.
Not ideal if you primarily work with simple, direct lighting models or if your rendering pipeline doesn't require advanced global illumination techniques.
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22
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4
Language
Python
License
MIT
Category
Last pushed
Aug 20, 2023
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