xjwxjw/Pytorch-Learned-Cloth-Simulation
Reimplementation of Learning Mesh-based Simulation With Graph Networks
This project helps designers, animators, and engineers create realistic cloth simulations for digital garments, virtual environments, or product prototypes. By inputting the physical properties of a fabric and the desired movements, it generates highly accurate and long-term stable simulations of how the cloth will drape, fold, and interact with itself or other objects. It's ideal for anyone needing precise cloth dynamics without extensive manual animation.
No commits in the last 6 months.
Use this if you need to simulate fabric behavior with high fidelity and long-term stability, especially for scenarios involving self-collision and complex interactions.
Not ideal if you're looking for a simple, fast, real-time cloth effect for games or quick visualizations where absolute physical accuracy isn't the primary concern.
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Language
Python
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Last pushed
May 13, 2021
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