xth430/deforming-nerf
Code for "Deforming Radiance Fields with Cages", ECCV 2022.
This project helps 3D artists, animators, or researchers working with 3D scene reconstruction and animation by providing a way to deform 3D objects represented as neural radiance fields. You input an existing 3D scan or reconstructed scene and a 'cage' (a simplified 3D mesh that encloses the object) and get out a smoothly deformed 3D scene or animation, without needing traditional mesh rigging. This is ideal for those creating realistic 3D content or studying scene manipulation.
150 stars. No commits in the last 6 months.
Use this if you need to realistically deform 3D objects reconstructed from real-world photos or scans for animations or visual effects.
Not ideal if you are looking for a tool to create 3D models from scratch or perform simple geometric transformations without complex shape changes.
Stars
150
Forks
3
Language
Python
License
BSD-2-Clause
Category
Last pushed
Nov 09, 2022
Commits (30d)
0
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