princeton-nlp/XTX

[ICLR 2022 Spotlight] Multi-Stage Episodic Control for Strategic Exploration in Text Games

34
/ 100
Emerging

This project helps AI researchers train and evaluate reinforcement learning agents playing text-based adventure games. It takes a text game environment as input and produces a trained agent capable of strategic exploration and exploitation within that game. The primary users are researchers focused on natural language processing, reinforcement learning, and AI agent development in interactive fiction.

Use this if you are an AI researcher looking to develop and test agents that can strategically navigate and solve complex text-based games.

Not ideal if you are looking for a pre-trained agent for a specific text game or a tool for general natural language understanding outside of interactive fiction.

AI-research reinforcement-learning text-games natural-language-processing interactive-fiction
No License No Package No Dependents
Maintenance 10 / 25
Adoption 6 / 25
Maturity 8 / 25
Community 10 / 25

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Stars

15

Forks

2

Language

Python

License

Last pushed

Feb 08, 2026

Commits (30d)

0

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