CoderGamester/mcp-unity

Model Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor, Claude Code, Codex, Windsurf and other IDEs

60
/ 100
Established

This project helps game developers and 3D artists streamline their work within the Unity Editor using AI assistants. It takes plain language commands or requests and executes them directly within your Unity project, allowing you to manage scenes, GameObjects, components, and assets. Game developers, level designers, and technical artists who use Unity will find this particularly useful for automating repetitive tasks and getting AI help with complex operations.

1,408 stars. Actively maintained with 5 commits in the last 30 days.

Use this if you are a Unity developer looking to use AI coding assistants to directly manipulate your Unity projects, create or modify scenes, manage GameObjects, and automate development workflows.

Not ideal if you are not using Unity for game development or 3D content creation, or if you prefer to manually control every aspect of your Unity project without AI assistance.

game-development Unity-editor 3D-asset-management level-design interactive-experience-creation
No Package No Dependents
Maintenance 13 / 25
Adoption 10 / 25
Maturity 16 / 25
Community 21 / 25

How are scores calculated?

Stars

1,408

Forks

180

Language

C#

License

MIT

Last pushed

Mar 10, 2026

Commits (30d)

5

Get this data via API

curl "https://pt-edge.onrender.com/api/v1/quality/mcp/CoderGamester/mcp-unity"

Open to everyone — 100 requests/day, no key needed. Get a free key for 1,000/day.