isuzu-shiranui/UnityMCP

Unity Editor integration with Model Context Protocol (MCP) enabling AI assistants like Claude to interact with Unity projects. Features a TypeScript MCP server and C# Unity plugin with extensible command handler architecture, TCP/IP communication, and dynamic plugin discovery.

38
/ 100
Emerging

This framework allows game developers using Unity to integrate AI assistants like Claude directly into their Unity Editor workflow. It enables AI to understand and manipulate Unity projects by translating AI commands into actions within the editor. Developers can feed instructions or queries to the AI and receive direct modifications or information about their Unity scenes, assets, and game logic.

126 stars. No commits in the last 6 months.

Use this if you are a Unity game developer who wants to leverage AI assistants to automate tasks, generate content, or query information within your Unity projects without manual coding for every interaction.

Not ideal if you are not a Unity developer or if your primary goal is to use AI for tasks completely external to the Unity Editor environment.

game-development Unity-workflow AI-assisted-design game-tooling developer-productivity
Stale 6m No Package No Dependents
Maintenance 2 / 25
Adoption 10 / 25
Maturity 15 / 25
Community 11 / 25

How are scores calculated?

Stars

126

Forks

10

Language

C#

License

MIT

Last pushed

May 28, 2025

Commits (30d)

0

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