praydog/re-engine-mcp

MCP server that gives AI agents live access to any running RE Engine game via REFramework

34
/ 100
Emerging

This project provides a way for AI agents to interact with RE Engine games like Resident Evil or Monster Hunter. It takes live game data—such as player health, enemy positions, or inventory—and allows AI to read and modify it, as well as build and hot-reload game mods. It's for mod developers, AI researchers, or competitive gamers who want to automate game interactions or create dynamic, AI-driven content for RE Engine titles.

Use this if you want to give an AI agent real-time, programmatic control over RE Engine games for modding, analysis, or automated gameplay.

Not ideal if you're looking for a simple, plug-and-play AI bot for a specific game without needing to develop custom AI logic or understand game internals.

game-modding game-automation AI-development game-analytics game-hacking
No Package No Dependents
Maintenance 10 / 25
Adoption 5 / 25
Maturity 11 / 25
Community 8 / 25

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Stars

9

Forks

1

Language

C#

License

MIT

Last pushed

Mar 11, 2026

Commits (30d)

0

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curl "https://pt-edge.onrender.com/api/v1/quality/mcp/praydog/re-engine-mcp"

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