buaacyw/MeshAnything

[ICLR 2025] From anything to mesh like human artists. Official impl. of "MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers"

44
/ 100
Emerging

This tool helps 3D artists and designers create detailed 3D mesh models from existing, simpler 3D inputs or point cloud data. You provide an initial 3D mesh or point cloud, and it intelligently refines it into a high-quality, artist-style mesh. It's designed for professionals working in game development, animation, or visual effects who need to enhance 3D assets.

2,272 stars. No commits in the last 6 months.

Use this if you need to transform rough 3D models or point clouds into polished, artistically refined meshes for your projects.

Not ideal if you need to generate meshes larger than 800 faces or from highly abstract or non-geometric inputs.

3D-modeling game-art VFX-design 3D-animation digital-sculpting
Stale 6m No Package No Dependents
Maintenance 2 / 25
Adoption 10 / 25
Maturity 16 / 25
Community 16 / 25

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Stars

2,272

Forks

103

Language

Python

License

Last pushed

Apr 28, 2025

Commits (30d)

0

Get this data via API

curl "https://pt-edge.onrender.com/api/v1/quality/transformers/buaacyw/MeshAnything"

Open to everyone — 100 requests/day, no key needed. Get a free key for 1,000/day.