noah-hein/mazeGPT
AI model for making mazes that extends OpenAIs GPT2 model
This project creates unique, complex mazes using an AI model. Unlike traditional algorithms that can produce repetitive patterns, this tool generates mazes with more chaotic, human-like designs. You input desired maze dimensions, and it outputs a novel maze structure in a simple string format, which can then be visualized. It's ideal for game designers, puzzle creators, or educators who need distinct mazes.
No commits in the last 6 months.
Use this if you need to generate mazes that avoid predictable, algorithm-specific patterns and instead offer more varied and challenging structures.
Not ideal if you require mazes with specific solvable paths or properties that traditional, deterministic algorithms can guarantee.
Stars
15
Forks
1
Language
Python
License
MIT
Category
Last pushed
Dec 21, 2023
Commits (30d)
0
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