noah-hein/mazeGPT

AI model for making mazes that extends OpenAIs GPT2 model

27
/ 100
Experimental

This project creates unique, complex mazes using an AI model. Unlike traditional algorithms that can produce repetitive patterns, this tool generates mazes with more chaotic, human-like designs. You input desired maze dimensions, and it outputs a novel maze structure in a simple string format, which can then be visualized. It's ideal for game designers, puzzle creators, or educators who need distinct mazes.

No commits in the last 6 months.

Use this if you need to generate mazes that avoid predictable, algorithm-specific patterns and instead offer more varied and challenging structures.

Not ideal if you require mazes with specific solvable paths or properties that traditional, deterministic algorithms can guarantee.

maze-generation game-design puzzle-creation educational-content procedural-generation
Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 6 / 25
Maturity 16 / 25
Community 5 / 25

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Stars

15

Forks

1

Language

Python

License

MIT

Last pushed

Dec 21, 2023

Commits (30d)

0

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