xarillian/GDLlama

A working and actively maintained GDExtension for running local LLMs in Godot. Power dynamic NPC dialogue, quests, and more all from the user's home machine.

26
/ 100
Experimental

GDLlama helps game developers using Godot 4.4+ create more dynamic and engaging games by running large language models (LLMs) directly within their game. This means you can generate character dialogue, quest details, or other game content without needing an internet connection. It takes a pre-trained LLM and integrates it into your game, outputting conversational text or structured data for interactive game elements. Game developers and designers can use this to enhance player experiences.

Use this if you are a Godot game developer and want to integrate advanced AI features like dynamic NPC dialogue, quest generation, or semantic search directly into your game, running locally without external servers.

Not ideal if you are not using the Godot game engine or if you need to perform LLM inference on remote servers rather than locally within your game.

game-development game-design interactive-narrative NPC-behavior AI-game-mechanics
No Package No Dependents
Maintenance 6 / 25
Adoption 5 / 25
Maturity 15 / 25
Community 0 / 25

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9

Forks

Language

C++

License

MIT

Last pushed

Jan 13, 2026

Commits (30d)

0

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