whisper.cpp and whisper.unity
The Unity3D integration builds upon the C/C++ implementation, making them complements—whisper.unity provides a game engine wrapper around whisper.cpp's core inference engine for local speech-to-text processing.
About whisper.cpp
ggml-org/whisper.cpp
Port of OpenAI's Whisper model in C/C++
This project helps anyone who needs to convert spoken audio into written text quickly and efficiently. You provide an audio file (like an MP3 or WAV) and it outputs an accurate transcript of what was said. This tool is ideal for researchers, journalists, content creators, or anyone needing to transcribe recordings without relying on cloud services.
About whisper.unity
Macoron/whisper.unity
Running speech to text model (whisper.cpp) in Unity3d on your local machine.
This helps game developers and other Unity creators incorporate real-time, high-quality speech-to-text functionality directly into their applications. It takes spoken audio input from a user's microphone and converts it into written text, even translating between languages. Anyone building interactive experiences in Unity for desktop, mobile, or mixed reality can use this.
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