whisper.net and whisper.unity
These are ecosystem siblings—both are independent .NET/Unity language bindings that wrap the same underlying Whisper inference engine (whisper.cpp) for different runtime environments, allowing developers to integrate speech-to-text into C# applications or game engines respectively.
About whisper.net
sandrohanea/whisper.net
Whisper.net. Speech to text made simple using Whisper Models
This is a tool for developers who are building applications that need to convert spoken audio into text. It takes audio input and outputs transcribed text, allowing .NET developers to easily integrate high-performance speech-to-text capabilities into their software.
About whisper.unity
Macoron/whisper.unity
Running speech to text model (whisper.cpp) in Unity3d on your local machine.
This helps game developers and other Unity creators incorporate real-time, high-quality speech-to-text functionality directly into their applications. It takes spoken audio input from a user's microphone and converts it into written text, even translating between languages. Anyone building interactive experiences in Unity for desktop, mobile, or mixed reality can use this.
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