ActiveNick/Unity-SpeechWithLUIS
Sample Unity project used to demonstrate the integration of Speech Recognition and Language Understanding using the new Microsoft Speech Service (Preview) and LUIS from Microsoft Cognitive Services.
This project helps developers integrate speech recognition and natural language understanding into their Unity applications. It takes spoken words from a user, converts them into text, and then interprets the user's intent to trigger specific actions or commands within the Unity environment. It's designed for developers building interactive experiences, simulations, or games in Unity that require voice-controlled interfaces.
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Use this if you are a Unity developer looking to add voice commands and intelligent language understanding to your projects.
Not ideal if you are not a Unity developer or if you need a pre-built, non-developer-facing voice assistant solution.
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C#
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Last pushed
Jan 09, 2019
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