ActiveNick/Unity-SpeechWithLUIS

Sample Unity project used to demonstrate the integration of Speech Recognition and Language Understanding using the new Microsoft Speech Service (Preview) and LUIS from Microsoft Cognitive Services.

28
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Experimental

This project helps developers integrate speech recognition and natural language understanding into their Unity applications. It takes spoken words from a user, converts them into text, and then interprets the user's intent to trigger specific actions or commands within the Unity environment. It's designed for developers building interactive experiences, simulations, or games in Unity that require voice-controlled interfaces.

No commits in the last 6 months.

Use this if you are a Unity developer looking to add voice commands and intelligent language understanding to your projects.

Not ideal if you are not a Unity developer or if you need a pre-built, non-developer-facing voice assistant solution.

game-development interactive-experiences virtual-reality-development mixed-reality-development voice-user-interfaces
No License Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 7 / 25
Maturity 8 / 25
Community 13 / 25

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Language

C#

License

Last pushed

Jan 09, 2019

Commits (30d)

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