HardCodeDev777/UnityNeuroSpeech

The world’s first game framework that lets you talk to AI in real time — locally. Supports any custom voice.

46
/ 100
Emerging

This framework helps game developers bring fully voice-interactive AI characters to life in Unity games. It takes a player's spoken words and converts them into text, which an AI then uses to generate a smart, spoken response in real-time, using a custom voice and even emotions. Game designers and developers can use this to create immersive, voice-driven gameplay and narrative experiences.

Use this if you are developing a Unity game and want to integrate AI characters that can understand player speech, think of responses, and speak them back using unique voices, all without needing an internet connection.

Not ideal if you are looking for a cloud-based AI solution or need compatibility with platforms other than Windows for your game builds.

game-development interactive-narrative AI-characters voice-driven-games NPC-design
No Package No Dependents
Maintenance 10 / 25
Adoption 8 / 25
Maturity 15 / 25
Community 13 / 25

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Stars

46

Forks

6

Language

C#

License

MIT

Last pushed

Jan 21, 2026

Commits (30d)

0

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