LiBinZyu/VAI

Implement highly precise natural language voice control in any Unity projects. (wake word->ASR->intent match->tool_call)

23
/ 100
Experimental

This project adds natural language voice control to your Unity applications. Users can speak commands like, "Flip the cube and paint the ball navy blue," and the system will translate these spoken instructions into actions within your app. It's designed for developers building interactive 3D experiences, simulations, or games in Unity who want to enable intuitive voice commands.

Use this if you are a Unity developer looking to integrate responsive, high-accuracy voice commands into your application for tasks like manipulating objects or navigating scenes.

Not ideal if you need a completely offline solution without any cloud API dependencies, especially if you are located outside mainland China due to current ASR service limitations.

Unity-development voice-control game-development interactive-applications XR-experiences
No License No Package No Dependents
Maintenance 10 / 25
Adoption 6 / 25
Maturity 7 / 25
Community 0 / 25

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Language

C#

License

Last pushed

Jan 29, 2026

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