kiebor81/gd-rive
Fluid dialogue manager plugin for Godot 4.x built on RiveScript
This system helps game writers and designers create dynamic, non-linear character dialogue for Godot 4.x games. Instead of rigid dialogue trees, you define conversational logic using human-readable patterns for triggers and responses. The system takes player input and game state, then outputs appropriate character replies, making characters feel like story-aware chatbots. This is ideal for crafting immersive conversations in narrative-heavy games.
No commits in the last 6 months.
Use this if you are a game designer or writer who wants to build flexible, context-aware dialogue for your characters in Godot, moving beyond traditional branching conversation trees.
Not ideal if you need a straightforward, linear dialogue system with fixed choices or are not working within the Godot 4.x game engine.
Stars
9
Forks
—
Language
GDScript
License
MIT
Category
Last pushed
Aug 13, 2025
Commits (30d)
0
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curl "https://pt-edge.onrender.com/api/v1/quality/voice-ai/kiebor81/gd-rive"
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