ssssssilver/sherpa-ncnn-unity

在Unity环境下,借助sherpa-ncnn框架,实现实时并准确的中英双语语音识别功能。

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This project offers a solution for game developers and application creators using Unity who need to add real-time, accurate, offline speech-to-text capabilities. It takes spoken audio input (in Chinese or English) and quickly converts it into text, making it ideal for interactive applications. The end-user persona is a Unity developer building applications that require in-game voice commands, dictation, or interactive character communication.

No commits in the last 6 months.

Use this if you are a Unity developer creating games or applications that need fast, accurate, and offline Chinese and English speech recognition on Windows or Android.

Not ideal if your project requires speech recognition on iOS or WebGL, or if you only need single-language recognition with very small memory footprint.

game-development interactive-applications speech-to-text offline-processing unity-development
Stale 6m No Package No Dependents
Maintenance 0 / 25
Adoption 9 / 25
Maturity 16 / 25
Community 16 / 25

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Stars

77

Forks

13

Language

C#

License

Apache-2.0

Last pushed

Aug 26, 2024

Commits (30d)

0

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